Pages: 1 2 3 [4] 5 6 7 8 9 10 |
61. A couple problems I've found running logistics in FW - in Test Server Feedback [original thread]
When you destroy a wreck that belongs to your militia you lose sec status, faction standing, and gain aggro of your own faction's sentry guns over and over again. [*]When you remote rep someone in your militia who is flashy red from sec status ...
- by Zeph Solaris - at 2008.05.23 12:45:00
|
62. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
I feel helpful now.
- by Zeph Solaris - at 2008.05.23 04:44:00
|
63. [issue] Small ships and deceleration from warp - in Assembly Hall [original thread]
Originally by: Kazuo Ishiguro It's a reasonable idea, and lots of people have proposed it, but one problem with it is that it would lead to lots of interceptor pilots being stuck at gates, waiting to jump out of systems after crossing them...
- by Zeph Solaris - at 2008.05.22 12:59:00
|
64. Cyno Jammers & Jump Bridges - in Assembly Hall [original thread]
Originally by: Waterfowl Democracy Cyno jammers were supposed to force hostiles into sub capital combat. ftfy.
- by Zeph Solaris - at 2008.05.22 12:58:00
|
65. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
Yes I'm beating a slayed horse, but so I can do what? See other people fighting outside another station since it's the fastest way into playing with others? In first person shooters, the equivalent is called spawn camping.
- by Zeph Solaris - at 2008.05.22 12:55:00
|
66. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
Enforce a new rule for FW on sisi about where to fight. Fighting right outside a station is a terrible idea because ships are essentially free. If people lose a ship right outside a station, they'll just dock up and rejoin the fight a minute or tw...
- by Zeph Solaris - at 2008.05.22 12:03:00
|
67. Enforce a new rule for FW on Sisi - in Test Server Feedback [original thread]
Enforce a new rule for FW on sisi about where to fight. Fighting right outside a station is a terrible idea because ships are essentially free. If people lose a ship right outside a station, they'll just dock up and rejoin the fight a minute or tw...
- by Zeph Solaris - at 2008.05.22 12:03:00
|
68. Jammed legnth indicator. - in Test Server Feedback [original thread]
I was in FFA earlier and got jammed several times. That little bar that shows up at the bottom-middle of the screen above the capacitor thing to tell me how much longer I'm jammed didn't show up. Is this an intentional change, a bug, or do I have ...
- by Zeph Solaris - at 2008.05.21 08:15:00
|
69. When exactly is this patch from? - in Test Server Feedback [original thread]
I see soo many things that contradict one another with the test server right now. My skills are 7-12 days behind, my assets are about 15 days behind, and my wallet is just a couple of days behind. Have these inconsistencies come from a new patchin...
- by Zeph Solaris - at 2008.05.20 23:22:00
|
70. [Video] Returning Fire - in My EVE [original thread]
Watched the first fourth of it and loved it. I think I'll have a new pastime here soon. Cant wait for the rest to download.
- by Zeph Solaris - at 2008.05.19 13:04:00
|
71. Now that it's monday... - in Test Server Feedback [original thread]
Wasn't at time of op and is back up now :\.
- by Zeph Solaris - at 2008.05.19 11:10:00
|
72. Now that it's monday... - in Test Server Feedback [original thread]
Can the .exe for the patch from TQ live to the current Sisi build be uploaded to the server properly?
- by Zeph Solaris - at 2008.05.19 04:51:00
|
73. Lofty - in Test Server Feedback [original thread]
If you dont want to enter a gang with war targets, be the boss and keep the fleet closed. You know exactly who gets in.
- by Zeph Solaris - at 2008.05.19 04:22:00
|
74. Ambulation - in Test Server Feedback [original thread]
I thought we were only on Trinity 1.2.
- by Zeph Solaris - at 2008.05.18 06:15:00
|
75. [Tri-Radio] Triumvirate's Goodbye Radio Give-Away [NUMBERS!] <- LOOK! - in EVE General Discussion [original thread]
I'll take the lowest available number.
- by Zeph Solaris - at 2008.05.17 09:13:00
|
76. I Never Buy the Cheapest Sell Order - in Science and Industry [original thread]
Originally by: Lord Fitz Edited by: Lord Fitz on 15/05/2008 03:09:55 Quote: I Never Buy the Cheapest Sell Order Afraid you have no choice in the matter you always buy the cheapest sell order. Eve will not let you buy a mor...
- by Zeph Solaris - at 2008.05.15 07:16:00
|
77. Any chance of a mirror before the 24 May playtest? - in Test Server Feedback [original thread]
I hope there's a mirror between now and then. I've neglected skill training on Sisi since the last mirror.
- by Zeph Solaris - at 2008.05.15 07:01:00
|
78. New hauler/freighter? - in Test Server Feedback [original thread]
Originally by: Thy Filth i have a feeling he means something that doesnt cost 4 billion. ftfy
- by Zeph Solaris - at 2008.05.14 00:59:00
|
79. Idea: Tech 2 & Faction cap booster charges - in Test Server Feedback [original thread]
Originally by: Allaria Kriss Opposed here. Couple reasons. First is simply personal. Capboosters are already used as crutches by too many people, and have gradually become required on the vast majority of PvP setups for larger ships. I do...
- by Zeph Solaris - at 2008.05.12 04:59:00
|
80. Faction XL Crystals - in Price Checks [original thread]
How much do XL True Sansha or Dark Blood Multifrequency run for?
- by Zeph Solaris - at 2008.05.09 04:57:00
|
Pages: 1 2 3 [4] 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |